A final 3D animation project from CS42 at Dartmouth College.
The Team
- Graham Baecher
- Jen Huang
- Justin Slick
- Tim Tregubov
My Contributions
Animation Work
- Opening lamp sequence
- UFO flying and landing scenes
- Character anger/biting sequences
- “Mine Mine” segment
Modeling
- Character head and facial features
- Eyes
- Environmental elements
- Spacecraft components
- Pumpkin model
Rigging & Skinning
- Character skin rigging
- Spaceship mechanics
- Pumpkin shape deformation
Technical Effects
- Character texturing
- Eye lighting
- Spacecraft glow
- Environmental fog
- Atmospheric effects
- Particle systems for zapping and smoke
Audio
Approximately half of the project’s sound design and music.
Tools Used
- Maya for 3D modeling and animation
- Various compositing tools for effects